This work is a free first-person shooting game. At the end of each game, the system will distribute a certain number of gun experience cards according to the number of hits and injuries in the game, and the players will also get a certain number of experience values.
After each game, the system will hand out a certain number of gun experience cards based on the number of kills and damage players have done in that game, and players will also receive a certain amount of experience value.
22 maps to choose from.
Each chip represents a different meaning
Use the chips to move faster, find enemies, replenish blood faster, set up shields for defense, release zombies to find enemies, etc.
Players select a chip at the beginning and then parachute out of the plane. Search for supplies and equipment after landing.
At present, the game has 25 maps, by the player before the start of the game to choose from. They are luxury manor, military apron, crossfire, nuclear bomb town, nuclear ruins, shudder building, Gulag, Tunisia, desert oil plant, gun war zone, summit, forced landing field, death cruise ship, a border village, killing restricted area, killing container 2019, blood navigation building, desperate mountain forest, wilderness post station, hell cage, furnace factory, Hackney warehouse, shopping center, key training ground, Green Oasis.
Classic annihilation: players need to kill enemy players, after death fixed in their own base resurrection, the first to reach 50 points of the team to win.
Random annihilation: players need to kill enemy players, after death in the vicinity of teammates resurrected, the first team to reach 40 points to win.
Stronghold competition: the stronghold will appear in a fixed order on the map, occupy and hold the stronghold to get a score, every second of the occupation of the stronghold will get 1 point, the first team to reach 150 points to win.
Classic blasting: a total of four rounds of a game, any team that wiped out the enemy, made the bomb explode, or defused the enemy bomb won.
Multi-point occupation: a game is divided into two rounds, the map appears A, B, C three strongholds, hold the stronghold and kill the enemy, 75 points in a game, the first team to reach 150 points won.
AI mode: all the enemy teams that take the lead in achieving 50 points for AI, win, and the amount of experience gained is 90% less than that of the ordinary model.
Free scuffle: those who fight for themselves, who take the lead in reaching 20 points, win.
Fight side by side: that is, 2V2, the first to win six times, each round after injury does not return blood, first kill the enemy to win the round, if the other side does not kill in time, open the war point mode, time to occupy the point in time to win, if there is no point, the time to the high blood volume of the side to win the round victory.
Training ground: practice gun skills.
With the exception of China, this model is temporarily closed in other areas. Players need to kill an endless stream of zombies to get tokens. And use tokens to buy weapons and gain to strengthen themselves. Weapon boxes also appear on the map, where players can buy random weapons (there is a chance to get fantasy weapons). Players can also use tokens to unlock more areas of the map to buy more and more guns/gains. There will also betoken vending machines (used to buy special skills), gain vending machines (used to buy gain, the gain can be upgraded), beverage vending machines (different drinks can be purchased, each drink has a different gain).
Classic mode: you can choose the first person or the third person. With 100 players in each game, players choose chips at the beginning, then parachute from the plane and search for supplies and equipment after landing. Each chip has a different effect. Players can use the chip to move faster, find enemies, replenish blood faster, set up shields for defense, release zombies to find enemies, and so on. There are also scientific research machines on the map as upgrading chips, and vending machines will be found in the black market. Skis are randomly generated in the map, which has an accelerated effect, not only on the snow, but also on other ground, but at different speeds depending on the terrain. In the later finals, it will also drop airdrops (there will be advanced materials in the airdrops) and have the opportunity to drop tanks. When the security zone is narrowed down, players fight in smaller areas, and the final team that still lives is the winner. (have the opportunity to appear 0n the air platform)
20 v20: this mode is divided into the red side and blue side, players can be infinitely resurrected, the material and equipment on the body do not disappear after death, kill an enemy team player can get a point, the first team to reach 150 points to win or the team with the highest score at the end of time wins.
Sniper mode: this mode is roughly the same as the classic mode, except that there are only sniper guns, pistols, and melee weapons in the game.
Devil's Island: this map holds only 40 people to fight (4 people per team). This mode has no vehicle, this mode is as if it can be resurrected immediately, but can only be resurrected five times (provided that one or more of your teammates are alive), and the Resurrection flight will stop at the end of the time (even if you still have a chance to resurrect, but when you reach a certain time, you will not be able to resurrect) when you are resurrected, you will not be able to resurrect at the end of the day. The backpack status will be emptied and given one of AK117, QQ9, or GKS. Can not select the chip at the beginning of the game, can only be picked up from the ground, or can pick up the upgrade chip from the ground to upgrade. This mode is also free to drop boxes, but no tank. The way of victory is like the classic model.
Blitzkrieg: This mode is a fast version of the survival classic mode, parachuting will land in the reduced security zone. The way of victory is like the classic model.
Tank Battle: this mode is roughly the same as the classic model, except that players can collect their own parts to make tanks, with up to six tanks per game.