You play the commander of the same military organization, this time with a mission to resist the aliens that have taken over Earth, and you manage a place called Avenger, the new mobile base of the Phantom.
Your task is to issue orders to the members of the team to fight the aliens while supervising the engineering and research departments during the mission to work to create or improve tools, weapons, and technology that will help in the fight.
Soldiers need to be managed, and each soldier is assigned to a profession, each with its own skill tree and abilities, for example, bombardiers can use demolition equipment and grenade launchers, while rangers can be equipped with melee weapons.
You can upgrade your armor and weapons at the Avenger base. Each mission's environment is influenced by the conditions of that location, and the maps are generated in a randomized form with different terrain and buildings.
Battles, classes, and enemy types can be created on your own and can be shared with others via Steam Workshop.
Your squad will all be lurking in the Darklands, undetected by the enemy, and during its time can deploy his troops to fight or stage ambushes.
After the battle, you can loot the remains of enemy corpses to obtain weapons, upgrade parts, and processing items. You can also hack into the enemy's electronic weapons (such as turrets, etc.) and use them for a period of time or turn them off.
In the game, if a character soldier dies and the player feels the need to abort the mission, he can retrieve the soldier's corpse to save his equipment. Likewise, if a soldier is badly wounded and you feel the need to abort the mission, he can take control of the uninjured soldier and take the wounded soldier off the map to revive him.
Because of the large number of "hit and run" missions, you often need to rush through the mission and return to the extraction point immediately.