In "Bounty Hunter", you will play as a bounty hunter, who hunts down mythical monsters to claim the bounty.
You can work on your own or with up to two other players to find clues about the location of monsters in several maps.
Each map is a medium-sized open world filled with other environmental hazards and enemies.
Collect more clues and the location of the monster lair will shrink.
A variety of weapons from shotguns to cross can be used to defeat enemies.
When facing smaller enemies, rely on melee weapons like knives and machetes.
A variety of tools can be used, such as traps and decoys.
After killing monsters, you will be rewarded and need to survive until they can reach one of the infiltration points, the location of these exits are randomly placed on the map.
Collecting bounties will limit the ability to see the approximate location of other players nearby, and will also reveal the location of the bounty holder to all other players on the in-game map.
Bounties can be stolen by killing the current bounty holder, which is a core strategic component of the game. Supports up to 12 players per match.
Showdown is a multiplayer first-person shooter with two gameplay modes. In "Bounty Hunt", the player plays as a bounty hunter who hunts down mythical monsters to claim a bounty. Players can work on their own or with up to two other players to find clues about the monster's location in several maps. Each map functions as a medium-sized open world filled with other environmental dangers and enemies such as zombified townspeople. As the player collects more clues, the location of the monster's lair is narrowed down. There are three monsters, including a butcher, a giant spider, and an assassin, at launch. Players can use a variety of weapons ranging from shotguns to crossbows to defeat their enemies, though the amount of ammo is scarce in this game, forcing players to rely on melee weapons such as knives and machetes when they are facing the lesser enemies. They also have access to a large variety of tools such as traps and decoys. Upon killing the monster, players will collect the bounty and need to survive until they can reach one of the exfiltration points. The locations of these exits are randomly placed on a map. Collecting a bounty gives the player limited ability to see the approximate location of other nearby players, but also reveals the bounty-holder's location to all other players in the in-game map. Players can steal a bounty by killing a current bounty-holder, which is a core strategic component of the game. Each match supports up to 12 players.
The game's second mode, "Quickplay", is a battle royale mode that lasts for 15 minutes. In each match, the player is tasked to activate all four energy wellsprings in a map and fend off hostile attacks.